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Bow Of Artemis

Follow winning cells, not symbols alone: each coloured mark can alter the refill while the collected-symbol total advances Gold Fever.

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Bow Of Artemis Free Demo

Free demoBow Of ArtemisPragmatic Play
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Bow of Artemis base-game 8×8 grid with coloured marked positions
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Free demo availableSound controls stay inside the game
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SlotsCollector EditorialReview updated How we review

Know this game

Bow Of Artemis at a glance

Bow Of Artemis pays clusters of five or more across an 8×8 forest grid. Winning cells can become coloured marks that trigger transformations, colossal symbols, board clears or Wild effects in later tumbles. Collected winning symbols feed Gold Fever: 114 reach level one and a 2x multiplier, with later thresholds raising all wins to as much as 10x at level five.

Explore the features 4

Inside the game

How Bow Of Artemis works

Large-board cluster tumbles create coloured cell memory and feed a separate five-level meter that gradually increases the multiplier applied to every win.

Clusters form on an eight-by-eight grid

Five or more matching symbols connected by shared edges pay anywhere on the board. Winners disappear and new icons fall into the cleared positions.

Winning cells can receive modifier marks

Coloured positions remember previous wins and activate distinct effects when used again, including Wild creation, symbol expansion and broader transformations.

Every removed symbol feeds Gold Fever

The meter counts symbols collected from wins. Reaching 114 unlocks the first level rather than requiring a conventional Scatter-based bonus entry.

Five levels raise all-win multipliers

Gold Fever begins at 2x and climbs through further collection thresholds until level five applies a 10x multiplier to wins.

Whether modifiers chain as Gold Fever nears its next level

What to look for in the demo
  1. Track marked positions through each refill

    A coloured cell remains important after the original winning symbol disappears. Watch what lands into that exact location and which modifier activates on the next connection.

  2. Read Gold Fever as session progress

    Every collected winning symbol feeds the meter. Level one begins at 114 and applies 2x, with later levels raising the multiplier towards 10x rather than resetting after one tumble.

  3. Separate modifier activity from real progress

    A transformation or board clear can look dramatic without creating a qualifying cluster. Confirm the new connected group and the symbols added to Gold Fever after the effect.

03 / The details

Game facts, with context.

Catalog figures and in-game observations.
Settings may differ by version and casino.

Payouts & risk

RTP
96.05%
Source: Provider data

Recorded

Volatility
Medium
Source: Provider data

Recorded

Hit rate
23.42%
Source: Provider data

Recorded

Maximum win
10,000×
Source: Provider data

Recorded

Bet range
0.2 – 240
Source: Provider data

Recorded

Reels & wins

Reel layout
8×8
Source: Provider data

Recorded

Payout system
Cluster Pays
Source: Provider data

Recorded

Bonus features

Features
Bonus Buy
Bonus buy
Yes
Source: Provider data

Recorded

Release & devices

Release date
29 Jul 2024
Source: Provider data

Recorded

Platforms
Desktop, Mobile

The provider's labelled facts list 96.05% RTP, medium volatility, an 8×8 cluster grid and a 10,000x maximum. Settings can vary.

04 / The SlotsCollector take

A large cluster grid where both cells and collected symbols remember what happened

Bow Of Artemis pays clusters of five or more across an 8×8 forest grid. Winning cells can become coloured marks that trigger transformations, colossal symbols, board clears or Wild effects in later tumbles. Collected winning symbols feed Gold Fever: 114 reach level one and a 2x multiplier, with later thresholds raising all wins to as much as 10x at level five.

Bow Of Artemis uses two layers of persistence on an 8×8 board. Clusters of at least five pay and tumble away. Winning positions can become coloured marks, and reconnecting through those cells activates modifiers such as Wild transformations, colossal symbols or wider board clears. At the same time, every symbol removed by wins feeds Gold Fever. Collecting 114 reaches the first level and applies a 2x multiplier to all wins; later thresholds raise that multiplier through five levels to 10x. The feature therefore rewards reading location and volume together. A marked cell can reshape the next board, while even an ordinary cluster advances the long meter. Pragmatic Play's labelled facts list 96.05% RTP, medium volatility and a 10,000x maximum. The strong point is continuity: productive tumbles leave evidence that matters after the symbols vanish. The weakness is visual density. Sixty-four positions, multiple mark colours and a separate collection ladder can make a small payout feel more complicated than it is. The published RTP is also relatively low. This fits cluster players who enjoy persistent state and can scan a large board. It will feel busy to anyone who prefers fixed paylines or one central bonus trigger. In the demo, choose one coloured cell to follow and note the Gold Fever count after the sequence. Once those two reads become natural, the rest of the feature is much easier to judge.

05 / Inside the game

Bow Of Artemis screenshots

Tutorial, reels and game rules.
Select any image to enlarge.

06 / Find your next game

Slots like Bow Of Artemis

Compare the feature, not just the theme.

Pragmatic Play

Jackpot Hunter

Prefer two conventional bonus routes?

Jackpot Hunter splits play between a trail board and Free Spins, while Bow of Artemis keeps its depth on one cluster grid with cell modifiers and a level ladder.

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Pragmatic Play

Gem Elevator

Want whole reels to move instead?

Gem Elevator changes adjacency by nudging columns vertically; Bow of Artemis stores modifier potential on individual winning cells across a larger 8×8 board.

Explore game

07 / Quick answers

Bow Of Artemis FAQ

Looking for the numbers?
See all game facts

How is Gold Fever activated?

Winning symbols are collected into a meter. The first level begins after 114 symbols and applies a 2x multiplier, with later levels rising to 10x.

What do coloured cells do?

They mark previous winning positions and can activate different modifiers when later clusters use those cells, changing the refill or symbols.

Can I play Bow Of Artemis free?

Yes. Its official Pragmatic Play demo runs inside this page with virtual credit and the complete 8×8 board available.

Sources & data verification

Sources for Bow Of Artemis

Rules, observations and catalog values have different scopes. Review the source before relying on a figure.

Bow Of Artemis — official game pagePragmatic Play
Source context

Primary provider evidence for the rules, feature behaviour and reviewed configuration used in this independent player guide.

Our review method

Casino RTP, stakes and feature options may differ from the demo. Check the active game's rules before playing for money.

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