Chests of Cai Shen 2
Want simpler preselected modifiers?Cai Shen maps coloured coins to space, time and value before entry; Spellmaster lets new orbs activate missing effects during the respin round.
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Spellmaster builds a sticky-money bonus from three coloured orbs. Gold can open a jackpot match, red can multiply selected cash symbols repeatedly and blue can charge one value by up to 25x on each respin.

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Know this game
Spellmaster builds a sticky-money bonus from three coloured orbs. Gold can open a jackpot match, red can multiply selected cash symbols repeatedly and blue can charge one value by up to 25x on each respin.
Inside the game
Sticky money symbols provide the common board, while gold searches for matching jackpot values, red distributes multiplier growth and blue concentrates repeated charge on a selected coin.
The feature expands to five reels and six rows, holding money values and returning the counter to three after every new eligible landing.
The Jackpot modifier looks for three equal fixed values on the board, with the strongest published matching prize reaching 1,875x.
Multiply improves ten selected money symbols, applying 2x to the first nine and up to 10x to the last, with repeat targeting possible.
Charge chooses a random held money symbol and can multiply that same value by as much as 25x during each subsequent respin.
Which held value receives repeated Charge or Multiply improvements
Gold, red and blue effects perform different jobs. Check which are live at feature entry and which can still be added by corresponding orbs during respins.
Red can improve several selected values and blue can repeatedly charge one target. Track a single held coin to understand whether boosts stack meaningfully.
The 40,000x prize requires every position on the expanded board to become occupied. Three resetting respins still allow long stretches without a new landing.
03 / The details
Catalog figures and in-game observations.
Settings may differ by version and casino.
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The official reviewed version lists 96.50% RTP and a 40,000x maximum. Feature purchase and stake options may vary.
04 / The SlotsCollector take
Spellmaster builds a sticky-money bonus from three coloured orbs. Gold can open a jackpot match, red can multiply selected cash symbols repeatedly and blue can charge one value by up to 25x on each respin.
Spellmaster uses a 5×6 money-feature grid and three colour-coded orb systems. A gold orb activates the Jackpot modifier, where matching three equal jackpot values can pay up to 1,875x. Red activates Multiply: it adds 2x to nine selected money symbols and up to 10x to a tenth, with the same value capable of receiving several improvements. Blue activates Charge, selecting a random held money symbol and multiplying it by as much as 25x on each respin. The feature starts with three attempts; every new money symbol or orb resets the counter. Modifiers absent at entry can still join when their matching orb lands, so the round can change character while active. Filling all thirty positions awards the 40,000x maximum. The 40,000x full-board prize is a ceiling, not a likely outcome for a given bonus. A powerful modifier does not guarantee it will target the largest coin, and a heavily boosted value cannot extend the round without fresh landings. Use the demo to identify active colours, count remaining respins and follow one selected money symbol through every improvement. Keep Jackpot matching separate from Multiply and Charge arithmetic; they are three independent routes sharing one board. Spellmaster suits experienced Hold & Spin players who want more to monitor than sticky cash values. The coloured presentation makes the systems recognisable, but several simultaneous effects can become busy. Players who prefer one collector or one multiplier meter may find the feature overbuilt. Its strength is meaningful mid-round change: a late orb can introduce a missing tool. Its risk is that printed potential—especially the 40,000x full grid—can look much closer than the remaining empty positions and respin count actually allow.
05 / Inside the game
Tutorial, reels and game rules.
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06 / Find your next game
Compare the feature, not just the theme.
Cai Shen maps coloured coins to space, time and value before entry; Spellmaster lets new orbs activate missing effects during the respin round.
Explore gameOracle of Gold transforms paying positions into local Wilds, while Spellmaster applies red and blue orb effects directly to held money symbols.
Explore gameGold activates jackpot matching, red multiplies selected money symbols and blue repeatedly charges one random held cash value.
Yes. If a missing colour lands during respins, its corresponding modifier can become active while the round continues.
Yes. The official demo is embedded with virtual funds, so all three orb systems can be learned without leaving SlotsCollector.
Sources & data verification
Rules, observations and catalog values have different scopes. Review the source before relying on a figure.
Primary provider evidence for the published rules, feature behaviour, configuration and release details used in this independent player review.
Casino RTP, stakes and feature options may differ from the demo. Check the active game's rules before playing for money.
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