Hot Potato
Locked symbols or multiplier cells?Midas develops locked winning-symbol state. Hot Potato develops multiplier cells on a cluster grid.
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Midas Golden Touch 2 combines a familiar line game with two kinds of Wild progression. Ordinary Wilds multiply their own winning line by count; the bonus Epic Wild grows through a Scatter meter while winning positions stay locked for respins.

No sign-up · no deposit · full screen available
Know this game
Gift of Midas can add Wilds or Scatters in the base game. In Free Spins the focus shifts to locked winning positions, a placed Epic Wild and collected Scatters.
Inside the game
The game’s two multiplier ladders look similar at the top but grow in different ways.
Five reels and three rows carry 15 paylines. Wins must run without gaps from the leftmost reel, and only the longest winning combination on each line pays.
Ordinary Wilds substitute for any symbol except Scatter. A winning line with one, two, three, four or five Wilds receives a 2×, 4×, 8×, 16× or 32× multiplier.

Gift of Midas can activate randomly during the base game, adding either 1–9 Wilds or 1–3 Scatters at random positions.
Wild additions can affect the line multiplier; Scatter additions can help form a bonus trigger. Gift of Midas does not run during the Bonus Game.

Three, four or five Scatters start eight, ten or twelve Free Spins respectively. An Epic Wild is placed on the reels at the beginning of each Free Spin.
A bonus win starts Sticky Respins: winning symbols lock while other positions respin. The sequence continues while additional winning symbols become locked, ending when none are added.
The Epic Wild starts at 2×. Collecting three Scatters fills its meter, doubles the multiplier and adds two Free Spins, up to a 32× multiplier. Collected Scatters persist during Free Spins and Respins.

| Scatters | Free Spins |
|---|---|
| 3 | 8 |
| 4 | 10 |
| 5 | 12 |
Feature Buy starts a spin that triggers the bonus. The saved menu shows a €100 purchase at a €1 base stake, equivalent to 100× base bet.
BET+ instead changes subsequent spin cost and bonus-trigger chance until disabled. Bonus Boost costs 1.5× base bet for twice the normal trigger chance; Bonus Boost Plus costs 3× for five times the chance. Neither boost guarantees a bonus.
Paid features can be unavailable in some markets. Payouts remain related to the base bet, so the increased spin charge should be distinguished from the payout basis.
The total round cap is 15,000× bet. Reaching it terminates the round with no additional wins paid.
The 32× Wild multiplier is a different measure: it modifies a qualifying win and is not the whole-game payout ceiling.
The ordinary Wild ladder depends on how many Wilds are in a winning line. The Epic Wild ladder depends on collecting Scatters during the bonus.
A similar 32× top value does not make the two systems interchangeable. Track the symbol count for one and the meter for the other.
| Wild system | Growth rule | Top multiplier |
|---|---|---|
| Ordinary Wilds | 1–5 Wilds on a winning line | 32× |
| Epic Wild | Complete three-Scatter meters | 32× |
A Free Spin produces a line win and locks the symbols contributing to it.
The remaining positions spin again while the winning positions stay.
New winning symbols join the lock when they extend the winning structure.
The Sticky Respin sequence ends when no additional winning symbols are locked.

The multiplier depends on Wilds included in that winning line, not simply every Wild visible on the board.
Its random Wild/Scatter injection is unavailable in the bonus.
BET+ raises per-spin cost and trigger chance. Feature Buy purchases an entry directly.
94.75% belongs to Feature Buy; the base configuration is 94.27%.
This game fits players who like conventional paylines but want a bonus that visibly develops a winning board. Locked symbols make each respin’s contribution easy to see.
The tradeoff is a relatively low 94.27% listed base RTP and extra paid-mode choices. A feature-rich bonus does not cancel the cost of those configurations.
Each Free Spin starts with an Epic Wild placed on the reels. A line win then opens the Sticky Respin chain, where successful positions stay and other positions can join them.
Scatter collection adds a parallel progression: completing the three-Scatter meter improves the Epic Wild and adds spins. The locked symbols belong to the respin chain, rather than becoming permanent for every remaining Free Spin.
The Epic Wild follows 2×, 4×, 8×, 16× and 32× upgrades. Each completed three-Scatter collection doubles its multiplier and adds two Free Spins.
A higher multiplier still needs a qualifying win that uses the Wild. Filling the meter is an upgrade to the feature state, not an immediate cash award.

The ordinary Wild symbol has its own paytable entry in addition to substituting for other paying symbols. The saved payouts are shown in euros relative to the current bet.
For exact symbol awards at your stake, read the game’s paytable after changing the bet. A captured euro amount is not a universal fixed cash prize.
The saved rules state separate returns for normal play, both BET+ boosts and Feature Buy. The cost column below is a multiple of base bet.
The boosts improve the stated bonus-entry chance but also increase every charged spin. Compare the full cost as well as the RTP percentage.
| Mode | Cost / base bet | RTP |
|---|---|---|
| Normal play | 1× per spin | 94.27% |
| Bonus Boost | 1.5× per spin | 94.55% |
| Bonus Boost Plus | 3× per spin | 94.63% |
| Feature Buy | 100× per entry | 94.75% |
Only the longest qualifying combination on each payline pays. Multiple winning paylines can still contribute to the round total.
The line diagram shows the fifteen paths across the 5×3 grid. Symbols elsewhere on the screen do not complete a payline unless they occupy the required path.

The BET+ control opens the mode menu and can switch off an active boost. Check that state together with the base stake before spinning.
The rules also distinguish stopping the reel presentation from changing a round. The bet cannot be altered while a round is in progress; autoplay and some controls may be unavailable by market or device.
Compared with a cluster slot, Midas Golden Touch 2 gives you fifteen fixed paths to read. Its bonus expands a successful line result by locking contributing symbols rather than clearing a whole cluster.
That makes the line map and Wild positions useful comparison points. A preference for a stable 5×3 layout may matter more than the shared use of multipliers across very different slot formats.
03 / The details
Catalog figures and in-game observations.
Settings may differ by version and casino.
Provider data and saved official rules describe specific game configurations. They do not certify the active RTP, controls or availability at every casino.
04 / The SlotsCollector take
Fifteen paylines, multiplying Wilds and a bonus that locks winning symbols through Sticky Respins.
Midas Golden Touch 2 makes a conventional line game more engaging by letting winning positions stay during a respin chain. The board visibly develops, while the Epic Wild meter gives the bonus another clear point of progression.
The two Wild systems need separate explanations. Ordinary Wilds multiply a line by count; the Epic Wild grows by collected Scatters. Once that distinction is clear, the bonus is easier to read than its list of features suggests.
Its 94.27% base RTP and paid boosts remain material tradeoffs. The stronger feature states are interesting, but their presence does not make a higher recurring stake or a 100× purchase automatically good value.
05 / Inside the game
Tutorial, reels and game rules.
Select any image to enlarge.
06 / Find your next game
Compare the feature, not just the theme.
Midas develops locked winning-symbol state. Hot Potato develops multiplier cells on a cluster grid.
Explore gameThunderkick’s inspected rules describe 15 paylines on a 5×3 layout.
The multiplier depends on how many Wilds are included in the same winning line: 2×, 4×, 8×, 16× or 32× for one through five Wilds.
A random base-game feature that injects 1–9 Wilds or 1–3 Scatters into random reel positions.
A bonus win locks its winning symbols while the rest of the board respins. The process continues while new winning symbols are added.
It starts at 2×. Collecting three Scatters doubles its multiplier and awards two extra Free Spins, up to a maximum Epic Wild multiplier of 32×.
Base RTP is 94.27%. Feature Buy is 94.75%, Bonus Boost 94.55% and Bonus Boost Plus 94.63%.
15,000× bet.
Three Scatters start eight spins, four start ten and five start twelve. The bonus also adds two spins when the three-Scatter Epic Wild meter fills.
Sources & data verification
We check the game itself and first-party provider material, then keep the public facts tied to the version and sources we actually reviewed.
Thunderkick
First-party game information and configuration scope.
Thunderkick
Saved official rules for this game; no new live session is claimed.
Thunderkick
Saved official rules for this game; no new live session is claimed.
Thunderkick
Saved official rules for this game; no new live session is claimed.
Thunderkick
Saved official rules for this game; no new live session is claimed.
Thunderkick
Saved official rules for this game; no new live session is claimed.
Thunderkick
Saved official rules for this game; no new live session is claimed.
Thunderkick
Saved official rules for this game; no new live session is claimed.
Thunderkick
Saved official rules for this game; no new live session is claimed.
Thunderkick
Saved official rules for this game; no new live session is claimed.
Thunderkick
First-party game information and configuration scope.
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