Moon Princess 100
A related 5×5 Play’n GO structureBoth develop row-and-column cascade features through character powers. Moon Princess uses Trinity; Rise of Olympus uses Wrath of Olympus.
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Rise of Olympus 100 is a 5×5 cascade game with straight row and column wins. Created Wilds, a growing multiplier and the three-part Wrath meter give each continuing sequence several forms of progress.

No sign-up · no deposit · full screen available
Know this game
Keep ordinary cascades, Wrath and Free Spins separate. The gods operate in all three, but the multiplier reset, grid-clear reward and meter award depend on the state you are in.
Inside the game
Three states share the grid but use different rewards
Rise of Olympus 100 is played on a 5×5 grid.
Three or more matching symbols in a horizontal or vertical row form a win.
All rows and columns are active, and a symbol can contribute to more than one winning combination.
Winning symbols disappear, remaining symbols drop down and new symbols enter. The game checks again for wins until no new qualifying row/column is formed.
The win multiplier increases on new drops during the sequence.
A removed winning combination of exactly three symbols creates a Wild in its centre position.
The Wild substitutes for all normal symbols.
Created Wilds can contribute to later wins in the same sequence. They are removed when the rest of the grid has been cleared and the board reaches a complete-clear state.
On an initial non-winning spin, Hand of God can trigger using the currently active God.
The active God cycles in a fixed order after activations: Hades → Poseidon → Zeus.
Transforms one symbol set into another symbol type.
Adds one or two Wilds to the grid.
Removes two symbol sets from the grid.
The on-screen meter has three sections.
Only winning combinations that include God symbols charge it; Wilds can contribute.
The charging schedule is:
When the meter is full and no further normal wins are available, Wrath of Olympus starts.
| Qualifying God-symbol combination | Meter sections filled |
|---|---|
| 3 symbols | 1 |
| 4 symbols | 2 |
| 5 symbols | 3 |
Fill the meter through qualifying God-symbol wins, then let the normal cascade sequence finish.
Wrath awards one special free round and resets the win multiplier.
On non-winning drops, Hades, Poseidon and Zeus each intervene in that order.
A full grid clear during Wrath triggers Free Spins rather than the normal instant clear prize. Afterwards the active god returns to the one from before Wrath.
Play’n GO’s exact provider page also states that three Scatter symbols can start Free Spins.
Before the feature begins, the player chooses Hades, Poseidon or Zeus.
The choice sets the starting spins:
During Free Spins, the selected God’s Hand of God power activates on every non-winning spin.
The win multiplier can grow to a maximum of 100×.
The Wrath feature itself does not retrigger during Free Spins, but the meter can still award extra spins.
The multiplier carries from Wrath into Free Spins and can rise to 100×. It does not reset between those Free Spins.
| God | Starting spins | Power on a non-winning spin | Full-meter extension |
|---|---|---|---|
| Hades | 4 | Transforms a symbol set | 4 extra spins |
| Poseidon | 5 | Adds 1 or 2 Wilds | 3 extra spins |
| Zeus | 8 | Removes two symbol sets | 2 extra spins |
A full meter awards:
The maximum total feature length is 100 Free Spins.
The starting-spin and extension schedules balance differently:
Outside Wrath, completely clearing the grid awards an instant prize equal to: 50× total bet × active win multiplier.
For illustration, clearing the grid outside Wrath at a 2× active multiplier gives a clear-grid prize of 100× total bet. Clearing inside Wrath instead triggers Free Spins; it does not also award that instant prize.
| State | Result |
|---|---|
| Outside Wrath | 50× total bet × active multiplier |
| During Wrath | Triggers Free Spins; no normal instant clear prize |
Play’n GO lists these game-level facts:
The listed RTP describes the provider configuration. Use the information panel of the game you open to check the casino’s version.
The saved rules use horizontal/vertical rows of 3+.
The provider page also supports a 3-Scatter trigger.
It triggers Free Spins instead.
The extension values and power effects differ.
Best suited to players who enjoy:
Less suited to players who want:
03 / The details
Catalog figures and in-game observations.
Settings may differ by version and casino.
Provider data and saved official rules describe specific game configurations. They do not certify the active RTP, controls or availability at every casino.
04 / The SlotsCollector take
Hades, Poseidon and Zeus can revive a dead grid in different ways. Charge Wrath of Olympus, clear its board to reach Free Spins, then choose the god who will intervene throughout the bonus.
Rise of Olympus 100 shares the familiar three-character cascade framework of Moon Princess 100. Here Hades, Poseidon and Zeus give that framework its mythological presentation.
Its appeal depends on enjoying changes to a small grid: symbol conversion, extra Wilds and removal of symbol sets all create different routes back to another win.
The base cascade system rewards continuation twice: each new drop can create another win and can raise the multiplier. God-symbol wins add a third layer by charging Wrath.
The Hand of God feature acts as a rescue mechanic on a dead board. Hades changes symbol identity, Poseidon introduces Wilds, and Zeus removes symbol sets. The active God rotates after activation, so the base game has a changing intervention state rather than one fixed helper.
Wrath then deliberately runs all three in order. It is a concentrated version of the normal rescue loop, with a clear objective: empty the board.
The Free Spins choice takes the same three powers and makes one persistent for the feature. The starting-spin/extension balance is easy to compare without pretending that one is mathematically superior.
The 100× and 100-spin caps are the marketing headlines, but the player-useful detail is how the game can reach them: cascades grow the multiplier, and meter completions can keep extending the selected-God feature.
This is a feature-rich grid game rather than a minimal payline slot. Understanding which state you are in makes the spectacle easier to follow, particularly because a grid clear has a different reward during Wrath.
05 / Inside the game
Tutorial, reels and game rules.
Select any image to enlarge.
06 / Find your next game
Compare the feature, not just the theme.
Both develop row-and-column cascade features through character powers. Moon Princess uses Trinity; Rise of Olympus uses Wrath of Olympus.
Explore gameThree or more matching symbols must form a horizontal or vertical row on the 5×5 grid.
Hades transforms symbols, Poseidon adds one or two Wilds and Zeus removes two symbol sets.
Winning combinations containing God symbols fill the three-section meter. A 3-symbol qualifying win fills one section, 4 fills two and 5 fills all three.
Hades, Poseidon and Zeus perform their powers in order on non-winning drops. Clearing the entire grid during Wrath triggers Free Spins.
Yes. Play’n GO’s provider page says three Scatters can start the feature.
Hades gives 4, Poseidon 5 and Zeus 8.
Yes. Filling the meter awards 4 extra spins with Hades, 3 with Poseidon or 2 with Zeus, up to 100 total Free Spins.
Up to 100×.
Outside Wrath, a complete clear pays 50× total bet multiplied by the active win multiplier.
Play’n GO lists 96.2% as the provider RTP.
15,000× bet according to the retained provider catalog.
Sources & data verification
We reviewed first-party game documents and provider material. The facts below retain their source and configuration; this review does not certify a current playable demo.
Play’n GO
Saved official rules for this game; no new live session is claimed.
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