Money Train 3
Different persistent bonus structuresTemple Tumble 2 offers selectable Free Spins special-block modes and a Dream Drop jackpot layer. Money Train 3 develops a value-symbol bonus through special-symbol interactions.
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Temple Tumble 2 combines adjacent-reel Ways with an obstacle board. Wins can remove nearby stones as well as paying symbols; clearing every stone starts six Free Spins.

No sign-up · no deposit · full screen available
Know this game
There are three systems to read in order: the stone-clearing base game, the selected Free Spins block types and the separate Dream Drop event before an ordinary spin.
Inside the game
Follow what a block becomes when it disappears, and keep the jackpot event separate from normal tumbles.
Saved official rules describe six reels and six rows with up to 46,656 ways to win.
Matching symbols pay on three or more adjacent reels beginning from the leftmost reel.
When a win is paid:
Stone blocks themselves do not pay. Their role is progression: remove all of them during a normal round and Free Spins trigger.
That makes a tumble useful even when the immediate payout is not the only thing changing. It can also remove blockers and move the round closer to the feature.
A normal round begins with between three and twenty-four stone blocks. Blocks directly above, below or beside winning symbols can be removed; diagonal proximity alone is not the removal rule.
If all stone blocks are destroyed during a normal round, the game awards six Free Spins.
In the feature, some stone blocks become special.
Before the Free Spins begin, the player chooses one of three modes.
Special blocks add to the Total Multiplier or award extra spins. Multiplier additions are +1, +2 or +3 and remain in the total through the feature. Extra-spin blocks award one, two or three spins. This mode makes progress visible through two counters: the multiplier and the remaining spins.
Special blocks contain Persistent Wild or Transform effects. A destroyed Wild block becomes a Persistent Wild. Saved rules give a Persistent Wild up to five lives. A life is consumed when the Wild participates in a win. When it is used with one life remaining, it is removed along with the winning symbols. A Transform block becomes a target symbol. In the following cascade, one symbol type is transformed into that target type. This mode is less about a visible total multiplier and more about changing symbol distribution and preserving substitution power on the grid.
The Combined mode can use all four special-block categories:
| Mode | Block effects | What to follow |
|---|---|---|
| Multipliers & Extra Spins | Add to Total Multiplier; add spins | Persistent multiplier total and spin counter |
| Wild & Fire Transform | Create Persistent Wilds; transform one symbol type | Wild lives and the next cascade |
| Combined | All four categories | Both numerical and board-changing effects |
If all regular and special stone blocks are cleared during Free Spins, the game awards three additional Free Spins.
This is a separate extension rule from extra-spin blocks themselves.
A player can therefore gain more spins in more than one way inside the feature, depending on the selected mode and what is cleared.
A destroyed Wild block creates a Wild with up to five lives.
Participating in a winning combination consumes a life. Merely appearing on the board is not the documented life-consumption rule.
When used with one life left, the Wild is removed with the winning symbols. Persistent Wilds do not carry between separate paid game rounds.
The Jackpot Spin is a separate randomly triggered event.
It is played before the standard spin when triggered. The saved rules describe a 6×6 Jackpot Spin containing only blocks and DD symbols.
There is one initial Jackpot Spin. To enter the Dream Drop Bonus, one DD symbol must land on each reel.
If that condition is not met, the Jackpot Spin ends and play proceeds to the standard spin.
This sequencing matters: the jackpot event does not replace the normal spin that was initiated.
When the Jackpot Spin qualifies, the Dream Drop Bonus uses five jackpot reels corresponding to:
Those reels have different heights. DD symbols stay while block symbols are removed after each spin. Spins continue until one jackpot reel is completely filled with DD symbols.
The completed reel determines the jackpot awarded, after which the player returns to the standard game flow.
The game-specific bonus uses these five jackpot reels. The separately appended network rules also discuss a Daily jackpot; that is not a sixth reel in this game’s Dream Drop Bonus.
| Jackpot | Positions to fill |
|---|---|
| Rapid | 2 |
| Midi | 2 |
| Maxi | 3 |
| Major | 4 |
| Mega | 5 |
Relax Gaming’s provider page lists:
Saved official rules version 1.0.13 give a theoretical RTP of 94.80%.
The general jackpot-network document is separate from the game’s 94.80% configuration. Dynamic network amounts and schedules are not fixed payouts for an ordinary Temple Tumble spin.
They are the progression layer destroyed around wins.
It has a finite life counter.
It simply combines all special-block categories.
The jackpot event is played before the standard spin when triggered.
It is not proof of every active operator configuration.
Best suited to players who enjoy:
Less suited to players who prefer:
The saved rules explicitly state that demo mode cannot award real progressive jackpot prizes. The visible jackpot meter in a retained screenshot is a historical display, not a current prize quotation.
Jackpot Spin can occur before the requested standard spin. It first needs one DD symbol on every one of six reels; only then does the five-reel jackpot-filling bonus begin. Six DD symbols concentrated on fewer reels would not satisfy that entry rule.
03 / The details
Catalog figures and in-game observations.
Settings may differ by version and casino.
Provider data and saved official rules describe specific game configurations. They do not certify the active RTP, controls or availability at every casino.
04 / The SlotsCollector take
Clear stone blocks to choose a bonus, with Dream Drop running on a separate jackpot track.
Temple Tumble 2 Dream Drop has a lot of mechanics, but the normal game gives the player a very clear objective: remove the stone blocks.
That makes the tumbles easier to understand than they first appear. A winning combination does two things at once. It can pay, and it can damage the obstacle layer around the winning symbols. The feature trigger is therefore visibly tied to board cleanup rather than an unrelated Scatter counter.
The three Free Spin modes then change what the special blocks contain.
Multipliers & Extra Spins is the most direct arithmetic mode: special blocks either raise the total multiplier or add more time.
Wild & Fire Transform changes the board itself. A Persistent Wild has a life counter, so it can keep influencing cascades without being permanently locked for the whole feature. Transform blocks alter symbol distribution on the next cascade.
The Total Multiplier is also worth isolating from ordinary symbol multipliers. Destroyed multiplier blocks add +1, +2 or +3 into one feature-wide multiplier that persists through the Free Spins. That is very different from a multiplier attached to one symbol or one cell.
The Jackpot Spin sits beside this system rather than inside it. It can trigger before a standard spin and has its own 6×6 block/DD-symbol board. Requiring one DD on every reel makes the entry condition easy to visualise. Once the Dream Drop Bonus begins, the race is between jackpot-specific reels filling with sticky DD symbols.
Reading those systems in order keeps the game manageable: clear ordinary stones, follow the chosen special blocks, then recognise the separate DD event when it appears.
The saved rules version 1.0.13 gives 94.80% RTP for that configuration. This is separate from a live jackpot amount or the network’s general prize schedule. A demo can explain the mechanics but cannot award a real progressive prize.
05 / Inside the game
Tutorial, reels and game rules.
Select any image to enlarge.
06 / Find your next game
Compare the feature, not just the theme.
Temple Tumble 2 offers selectable Free Spins special-block modes and a Dream Drop jackpot layer. Money Train 3 develops a value-symbol bonus through special-symbol interactions.
Explore gameSaved official rules describe a 6×6 game with up to 46,656 ways.
Destroy all stone blocks during a normal round. That awards six Free Spins.
Multipliers & Extra Spins, Wild & Fire Transform, and Combined.
Clearing all regular and special blocks awards three extra Free Spins.
A destroyed Wild block becomes a Persistent Wild. It can have up to five lives, losing a life when it is used in a win. It is removed after being used with its final life.
They add +1, +2 or +3 to the Total Multiplier, which persists through the Free Spins feature and can be increased by later blocks.
It is a separate random event played before the standard spin. One DD symbol on each reel is required to enter the Dream Drop Bonus.
DD symbols remain on the jackpot reels while blocks are removed. When one jackpot reel is completely filled, its corresponding jackpot is awarded.
The saved official rules version retained by SlotsCollector lists 94.80%. This is not automatically the active RTP at every operator.
Relax Gaming’s provider page lists €0.20 to €100, subject to operator and market configuration.
Sources & data verification
We reviewed first-party game documents and provider material. The facts below retain their source and configuration; this review does not certify a current playable demo.
Relax Gaming
First-party game information and configuration scope.
Relax Gaming
Saved official rules for this game; no new live session is claimed.
Relax Gaming
First-party game information and configuration scope.
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